ExpenseRPG World Summary (Corrected for Earth-Based Setting): The world of ExpenseRPG is a satirical fusion of sci-fi tropes, split from real history in the late 1700s. Humanity discovered radiation in the 1800s, blending occultism and quantum mechanics into Chromodynamics, a cosmology merging magic and tech (Tegic). The Great War (1904–1918) ended via supernatural intervention by "Mel," after which humanity fled the surface of the Earth and settled across its continents.
Key Factions: - Krasnovians: A dominant Earth-based faction with a military-industrial authoritarianism. Society fractures into Ministries (e.g., Agriculture, Navy), each a fascist dictatorship with its own armed forces. The Comptroller audits the ministries, enforcing fiscal discipline with his army of clones and AIs. - Circle Trigonists: Earth-based merchants, intellectuals, and exiles. Governed by arbitrary courts with AI-assisted rulings; the head judge holds informal power. Economy relies on agriculture, banking, and manufacturing. - OPFOR (Organization of Planetary and Freespace Operations and Resettlement): A chaotic refugee agency in charge of Earth’s post-scarcity socialism. Run by HOAs (Home Owners Associations) and AI-regulated laws, their massive navy includes planet-sized battle stations, tiny frigates, and nothing in between due to arms treaties.
Tone: A darkly humorous, post-scarcity Earth where bureaucracy, corporate dystopias, and cosmic absurdity collide.